A swamp is created and an ogre is added.
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Turn 1. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 2. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 3. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 4. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 5. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 6. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 7. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 8. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 9.No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 10. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 11. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 12. An enemy parrot arrives.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 13. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 14. An enemy donkey arrives.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 15. Another enemy parrot arrives.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 16. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 17. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 18. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 19. Another enemy donkey arrives.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 20. No enemy has been added.

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All creatures move.

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A battle should occur here, resulting in the parrot at (1,1) being removed to leave just the ogre at those coordinates.

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Turn 21. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are.

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Turn 22. Yet another enemy parrot arrives.

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All creatures move.

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At this point, a battle should occur at (1,1), resulting in the ogre being killed by 2 parrots. But this code isn’t yet called, so the ogre lives on.

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Turn 23. No enemy has been added.

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All creatures move.

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No battle occurs so everyone stays where they are……….
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